using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SpellTableOverride")]
	public class SpellTableOverride : MonoClass
	{
		public SpellType m_Type => method_2<SpellType>("m_Type");

		public string m_SpellPrefabName => method_4("m_SpellPrefabName");

		public SpellTableOverride(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SpellTableOverride(IntPtr address)
			: this(address, "SpellTableOverride")
		{
		}
	}
}
